01What we collect
- Your Google account name and email. You sign in with Google. We receive your name and email address so we can create your account and show who made a game.
- The games you make. Your game text (VXLScript) and the game it builds are saved to your account so you can come back to them — and so others can play them.
- An optional avatar photo. If you choose to upload an avatar (a selfie or picture), we store it on your profile. This is completely optional — VXLVERSE works fine without one.
- Class Kit (classrooms). If a teacher sets up a class, we store the class name and its join code on the teacher's account. Students join with just the code and a nickname — no student accounts, no emails — and the game they hand in (title + game text) is saved under that nickname to the teacher's class gallery. Class pages are hidden from search engines and reachable only by the code. A teacher or parent can ask us to delete a student's nickname or game at any time (see Contact below).
- Analytics — only if you say yes. We use Google Analytics to understand which features people use. It stays switched off until you accept the cookie banner. If you decline, no analytics cookies are set.
- A usage log of what the product did. We keep our own record of product events — a game was made, a game was played, a class was created, a lesson step was finished — so we can see what works without depending on Google. No cookies are involved. If you accepted cookies, a random token from your own browser is attached so we can tell a returning visitor from a new one; if you declined, the entry carries no identifier at all and is simply a counter. We never put names, nicknames, story text, email addresses or IP addresses in this log, and it records only events from a fixed, reviewed list.
- Games an AI assistant writes for you. When ChatGPT or another assistant sends a game's text to vxlverse.com to check it and get a short link, we keep that text under the short link so the link keeps opening the game. Nothing else is stored with it: no name, account, email or IP address. It stays until you ask us to remove it (see Contact below).
- Games you send as a link. When you share a game without an account, we keep the game and a picture of it (for the link's preview in chats) under its short link so the link keeps opening it. Nothing about you is kept with it: no account, email, IP address or photo, and no name unless you wrote one into the game. It stays until you ask us to remove it (see Contact below).
- Your characters. When you are signed in, the characters you saved in the creator are also kept on your account (their name and their look, as a short code), so they come back on any device. A character made from a photo stays on your device only. They are deleted with your account.
02How we use it
- To sign you in and keep your account and saved games together.
- To show your games (and your chosen creator nickname — never your account name unless you set it yourself) to people who play them.
- To display your avatar on your profile, if you uploaded one.
- To understand and improve how VXLVERSE is used — but only with your consent (analytics).
We do not sell your personal information, and we don't run advertising on VXLVERSE.
03Who else is involved
To run VXLVERSE we rely on a few trusted services:
- Google — sign-in (you log in with your Google account).
- PocketBase — our database, where your account, games and avatar are stored.
- Cloudflare — hosting and delivery of the site.
- DeepSeek — the AI that helps turn your story into a game. When you use the AI helper, your prompt text is sent to it to generate a game.
- Google Analytics — usage analytics, only after you accept cookies.
05Children's privacy
Personal accounts (Google sign-in) are for people aged 13 and over. We don't knowingly collect personal information from children under 13 through accounts. If you believe a child under 13 has created an account, contact us and we'll remove it.
In a class, students of any school age take part without accounts — that's the point of the Class Kit. A student joins with the teacher's class code and a nickname only: no name, no email, no password, nothing else asked, ever. What we store is the nickname and the game they hand in, attached to the teacher's account; the teacher can rename or delete any of it, and class pages are not indexed by search engines. Teachers and parents can request deletion of a student's work at any time via Contact.
06Your rights
You can ask us to delete your account, your games, and your avatar at any time. Just reach out (see Contact below) and we'll take care of it. You can also remove your avatar yourself from your profile, and your games are yours to delete. We keep your account and your games until you delete them or ask us to.
07Contact
Questions? Reach us on our Discord server.